Crowd Sourcing is Expensive

The excellent BusinessWeek Innovation blog has another posting about crowdsourcing. It’s bang-on in so much as it identifies that making the customer the starting point of the design process can yield significant and high margin returns.

Companies that “get it” and begin to integrate consumer input into the actual making of stuff and experiences will find enormous opportunites.

What is important – and what is missing – in the whole crowdsourcing idea, is a structured and methodical process. The use of ethnography coupled with the harnessing of customer generated product ideas sounds great and gets people excited, but in practise it’s expensive and time-consuming.

So how do you really use customer input to get a leap over your competitors? You start by reading “What Customers Want”

It outlines a very clear process for unleashing customer insights in such a way that the innovation process generates a set of very specific and very focussed design goals.

After being a part of many innovation exercises across a range of sectors, and designing innovation processes for design shops, Ulwicks approach is the only way I have seen which outlines an extremely clever way of demystifying the development of successful products.

If you want to be part of a wildly successful product design team, take a little trip to Amazon with your credit card and spend a couple of weeks digesting “What Customers Want.” It will be the best money you’ll spend.

What Customers Want

One Comment

  1. Is Crowdsourcing Expensive?

    Is free labor really free and is crowdsourcing really without cost, asks Ideaport, a new blog for me but an insightful one. Roger Dennis, author of Ideaport, has been in the innovation design biz for a while, working with Egg…

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